#ifndef GLOBAL_HPP_INCLUDED #define GLOBAL_HPP_INCLUDED #include #include #include #include #include "resource.hpp" void drawQuad ( SDL_Surface* screen, short int x, short int y, int color ); void apply_surface ( int x, int y, SDL_Surface * source, SDL_Surface * destination, SDL_Rect * clip = NULL ); SDL_Color make_color ( Uint8 r, Uint8 g, Uint8 b ); #endif