30 lines
538 B
C++
30 lines
538 B
C++
#include "global.hpp"
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void drawQuad ( SDL_Surface * screen, short int x, short int y, int color )
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{
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SDL_Rect rect = {x, y, SIZE, SIZE};
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SDL_FillRect ( screen, &rect, color );
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}
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void apply_surface ( int x, int y, SDL_Surface * source, SDL_Surface * destination, SDL_Rect * clip )
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{
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//Holds offsets
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SDL_Rect offset;
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//Get offsets
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offset.x = x;
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offset.y = y;
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//Blit
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SDL_BlitSurface ( source, clip, destination, &offset );
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}
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SDL_Color make_color ( Uint8 r, Uint8 g, Uint8 b )
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{
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SDL_Color color = {r, g, b};
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return color;
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}
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