45 lines
532 B
C++
45 lines
532 B
C++
#include <iostream>
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#include <ctime>
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#include <cstdlib>
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#include <SDL/SDL.h>
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#include "resource.hpp"
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#include "global.hpp"
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#include "game.hpp"
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#include "states.hpp"
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using namespace std;
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int main ( int argc, char ** argv )
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{
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srand ( time ( NULL ) );
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game Game;
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if ( !Game.Init() )
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{
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return 0;
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}
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Game.ChangeState ( MenuState::Instance() );
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while ( Game.Running() )
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{
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Game.SetStart ( SDL_GetTicks() );
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Game.HandleEvents();
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Game.Update();
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Game.Draw();
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Game.ReduceFPS();
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}
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Game.Clean();
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return 0;
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}
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