30 lines
450 B
C++
30 lines
450 B
C++
#ifndef MAP_HPP_INCLUDED
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#define MAP_HPP_INCLUDED
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#include <iostream>
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#include <SDL/SDL.h>
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#include "resource.hpp"
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#include "part.hpp"
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#include "global.hpp"
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class map
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{
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private:
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int data[HEIGHT][WIDTH];
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public:
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map();
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void reset();
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bool isCollision ( part Part, bool strict = false );
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void addPart ( part Part );
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void applyGravity ( int h );
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int destroyLines();
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bool isFull();
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void draw ( SDL_Surface * screen );
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};
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#endif
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