133 lines
1.7 KiB
C++
133 lines
1.7 KiB
C++
#include "part.hpp"
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part::part()
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{
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posX = WIDTH / 2 - 1;
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posY = -4;
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generate();
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}
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void part::fillData()
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{
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for (int i = 0; i < 4; i++)
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{
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for (int j = 0; j < 4; j++)
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{
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data[i][j] = Shapes[shapeIndex][i][j];
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}
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}
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}
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void part::generate()
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{
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int g;
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g = (rand() % 7) * 4;
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shapeIndex = (ShapeIndexes)g;
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color = g / 4;
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fillData();
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}
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void part::move(int x, int y)
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{
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if (isValid(x, y))
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{
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posX += x;
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posY += y;
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}
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}
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void part::rotate()
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{
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int coIndex;
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coIndex = shapeIndex;
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shapeIndex = ((shapeIndex + 1) % 4 == 0 ? shapeIndex - 3 : shapeIndex + 1);
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fillData();
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if (!isValid())
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{
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shapeIndex = coIndex;
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fillData();
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}
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}
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bool part::isValid(int xOffset, int yOffset)
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{
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for (int y = 0; y < 4; y++)
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{
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for (int x = 0; x < 4; x++)
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{
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if ( (data[y][x] && (posX + x + xOffset >= WIDTH || posX + xOffset < 0)) || (data[y][x] && (posY + y + yOffset > HEIGHT)) )
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{
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# ifdef DEBUG
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cout << "InValid" << endl;
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# endif
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return false;
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}
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}
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}
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# ifdef DEBUG
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cout << "Valid" << endl;
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# endif
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return true;
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}
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void part::draw(SDL_Surface *screen)
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{
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for (int i = 0; i < 4 ;i++)
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{
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for (int m = 0; m < 4; m++)
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{
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if (data[i][m])
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{
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drawQuad(screen, (m + posX) * SIZE, (i + posY) * SIZE, colors[color]);
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}
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}
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}
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}
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void part::draw ( int startX, int startY, SDL_Surface * screen )
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{
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for (int i = 0; i < 4 ;i++)
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{
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for (int m = 0; m < 4; m++)
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{
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if (data[i][m])
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{
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drawQuad(screen, (m + posX) * SIZE + startX, (i + posY) * SIZE + startY, colors[color]);
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}
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}
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}
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}
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int part::getPosX()
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{
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return posX;
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}
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int part::getPosY()
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{
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return posY;
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}
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int part::getElement(int x, int y)
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{
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return data[y][x];
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}
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int part::getColor()
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{
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return color;
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}
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