204 lines
2.4 KiB
C++
204 lines
2.4 KiB
C++
# ifndef RESOURCE_HPP_INCLUDED
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# define RESOURCE_HPP_INCLUDED
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# define WIDTH 10
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# define HEIGHT 20
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# define SIZE 20
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# define FPS 60
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# define REPAET_DELAY 170
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extern int colors[7];
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extern int points[4];
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enum ShapeIndexes { I = 0, O = 4, S = 8, Z = 12, T = 16, L = 20, J = 24 };
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/* Šablóny hracích "kociak" */
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const bool Shapes[][4][4] =
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{
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/* I */
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{
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{1, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 0, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 1, 1}
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},
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{
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{1, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 0, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 1, 1}
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},
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/* O - kocka */
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{1, 1, 0, 0}
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},
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/* S */
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{0, 1, 1, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{0, 1, 1, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 0, 0}
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},
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/* Z */
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 1, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 1, 0, 0},
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{1, 1, 0, 0},
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{1, 0, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 1, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 1, 0, 0},
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{1, 1, 0, 0},
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{1, 0, 0, 0}
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},
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/* T */
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{0, 1, 0, 0},
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{1, 1, 1, 0}
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},
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{
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{0, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 1, 0, 0},
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{1, 0, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 1, 0},
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{0, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 1, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 0, 0}
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},
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/* L */
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{
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{0, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 1, 0},
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{1, 0, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{0, 1, 0, 0},
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{0, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{0, 0, 1, 0},
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{1, 1, 1, 0}
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},
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/* J */
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{
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{0, 0, 0, 0},
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{0, 1, 0, 0},
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{0, 1, 0, 0},
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{1, 1, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 0, 0, 0},
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{1, 1, 1, 0}
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},
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{
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{0, 0, 0, 0},
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{1, 1, 0, 0},
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{1, 0, 0, 0},
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{1, 0, 0, 0}
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},
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{
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{0, 0, 0, 0},
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{0, 0, 0, 0},
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{1, 1, 1, 0},
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{0, 0, 1, 0}
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},
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};
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#endif
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