2013-02-03 18:14:57 +01:00
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/* ============================================================
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* QupZilla - WebKit based browser
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* Copyright (C) 2013 David Rosca <nowrep@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* ============================================================ */
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#ifndef SPELLER_H
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#define SPELLER_H
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2013-02-05 20:43:53 +01:00
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#include <QWebElement>
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#include <QStringList>
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#include <QVector>
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#include <QFile>
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2013-02-03 18:14:57 +01:00
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2013-02-10 10:28:13 +01:00
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#include "qz_namespace.h"
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2013-02-03 18:14:57 +01:00
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class QTextCodec;
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class Hunspell;
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class QMenu;
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class QWebHitTestResult;
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2013-02-10 10:28:13 +01:00
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class QT_QUPZILLA_EXPORT Speller : public QObject
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{
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Q_OBJECT
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public:
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struct Language {
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QString code;
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QString name;
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bool operator==(const Language &other) {
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return this->name == other.name &&
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this->name.left(2) == other.name.left(2);
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// Compare only first two chars of name.
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// So "cs_CZ - CzechRepublic" == "cs - CzechRepublic"
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}
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};
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explicit Speller(QObject* parent);
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~Speller();
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bool isEnabled() const;
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void loadSettings();
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Language language() const;
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QVector<Language> availableLanguages();
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QString dictionaryPath() const;
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void populateContextMenu(QMenu* menu, const QWebHitTestResult &hitTest);
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bool isMisspelled(const QString &string);
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QStringList suggest(const QString &word);
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static bool isValidWord(const QString &str);
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public slots:
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void populateLanguagesMenu();
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void toggleEnableSpellChecking();
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private slots:
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void addToDictionary();
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void replaceWord();
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void showSettings();
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void changeLanguage();
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private:
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void initialize();
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void putWord(const QString &word);
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bool dictionaryExists(const QString &path) const;
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QString getDictionaryPath() const;
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QString nameForLanguage(const QString &code) const;
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QString m_dictionaryPath;
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QTextCodec* m_textCodec;
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Hunspell* m_hunspell;
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QFile m_userDictionary;
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Language m_language;
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QVector<Language> m_availableLanguages;
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bool m_enabled;
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// Replacing word
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QWebElement m_element;
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int m_startPos;
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int m_endPos;
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};
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// Hint to QVector to use std::realloc on item moving
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Q_DECLARE_TYPEINFO(Speller::Language, Q_MOVABLE_TYPE);
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2013-02-05 22:31:16 +01:00
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Q_DECLARE_METATYPE(Speller::Language)
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2013-02-03 18:14:57 +01:00
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#endif // SPELLER_H
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