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synced 2024-12-20 02:36:34 +01:00
[spellcheck] Fixed adding some words into user dictionary.
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@ -107,7 +107,8 @@ void Speller::initialize()
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m_userDictionary.close();
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}
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qDebug() << "SpellCheck: Language =" << language().code;
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qDebug() << "SpellCheck: Language =" << language().code
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<< (m_textCodec ? m_textCodec->name() : "invalid text codec");
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}
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Speller::Language Speller::language() const
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@ -194,7 +195,7 @@ void Speller::populateContextMenu(QMenu* menu, const QWebHitTestResult &hitTest)
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void Speller::addToDictionary()
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{
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if (QAction* act = qobject_cast<QAction*>(sender())) {
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QString word = act->data().toString();
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const QString &word = act->data().toString();
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putWord(word);
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if (!m_userDictionary.open(QFile::WriteOnly | QFile::Append)) {
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@ -258,12 +259,15 @@ void Speller::changeLanguage()
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void Speller::putWord(const QString &word)
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{
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if (!m_hunspell || !m_textCodec) {
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if (!m_hunspell || !m_textCodec || word.isEmpty()) {
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return;
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}
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const char* encodedWord = m_textCodec->fromUnicode(word).constData();
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m_hunspell->add(encodedWord);
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const QByteArray &data = m_textCodec->fromUnicode(word);
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if (m_hunspell->add(data.constData()) != 0) {
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qWarning() << "SpellCheck: Error while adding" << word << "word!";
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}
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}
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bool Speller::isMisspelled(const QString &string)
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@ -272,8 +276,9 @@ bool Speller::isMisspelled(const QString &string)
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return false;
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}
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const char* encodedString = m_textCodec->fromUnicode(string).constData();
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return m_hunspell->spell(encodedString) == 0;
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const QByteArray &data = m_textCodec->fromUnicode(string);
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return m_hunspell->spell(data.constData()) == 0;
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}
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QStringList Speller::suggest(const QString &word)
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@ -283,8 +288,8 @@ QStringList Speller::suggest(const QString &word)
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}
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char** suggestions;
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const char* encodedWord = m_textCodec->fromUnicode(word).constData();
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int count = m_hunspell->suggest(&suggestions, encodedWord);
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const QByteArray &data = m_textCodec->fromUnicode(word);
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int count = m_hunspell->suggest(&suggestions, data.constData());
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QStringList suggests;
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for (int i = 0; i < count; ++i) {
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@ -114,11 +114,11 @@ void TabPreview::hideAnimated()
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connect(&m_opacityTimeLine, SIGNAL(finished()), this, SLOT(hide()));
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}
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else {
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else
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#endif
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{
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QFrame::hide();
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}
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#endif
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QFrame::hide();
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}
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void TabPreview::hide()
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