General ---------------------------------------------------------------------------------- If you can, you should use precompiled packages for your distribution. But if you cannot use them, or they are not available, please read this informations before compiling. After your binary is successfuly compiled, you need to copy bin/ folder from git to specific directory by your system you compiled for. On Linux, you can easily do it by running make install. If you are unsure where is the right place, you can check it directly from QupZilla by clicking from Help Menu to Informations about program, then in Path section. You may want to build QupZilla with debugging symbols (for generating backtrace of crash) as easily as adding one line to src/src.pro: CONFIG += debug QupZilla requires Qt (>=4.7.0) and QtWebKit (at least version included in Qt 4.7) Microsoft Windows ---------------------------------------------------------------------------------- You need Microsoft Visual C++ Compiler 2008 or higher and Qt Libraries 4.7.0 or higher in order to build QupZilla. Building with Microsoft Visual C++ Compiler 2010 is possible only with Qt 4.8.0 and higher. If you try to compile with Qt 4.7, you will get random crashes when running QupZilla. Building with MingW is perhaps possible too, but MingW QtWebKit crashes with every Flash, so MingW is not officially supported. If you don't meet this, please use precompiled version, which is also in smart windows installer. Linux / Unix ---------------------------------------------------------------------------------- There is no extra dependency, you only need Qt tools. OS/2 ---------------------------------------------------------------------------------- I cannot provide support for QupZilla on OS/2 as I don't have access to machine with OS/2, but it is possible to get QupZilla working there. FreeBSD ---------------------------------------------------------------------------------- You may need to set few sysctls to get QupZilla running with raster graphics system. For more informations, please see FAQ. Available Defines ---------------------------------------------------------------------------------- You can set define directly in project file (src/src.pro) or set environment variable by $ export NAME="value" General: PORTABLE_BUILD QupZilla won't write any data outside of path of exection. It will also disable plugins by default. (disabled by default) example: $ export PORTABLE_BUILD="true" USE_WEBGL Enable WebGL. You need to build QupZilla with WebKit built with WebGL support, otherwise you won't be able to compile without errors. (disabled by default) example: $ export USE_WEBGL="true" Windows specific defines: W7API Enable Windows 7 API support Requires linking against libraries from Microsoft Visual C++ Compiler 2010 (enabled by default) Linux / Unix specific defines: KDE For now, it just use better oxygen icons in Preferences. Nepomuk integration is planned, and it will be enabled with this define also. example: $ export KDE="true" NO_SYSTEM_DATAPATH By default, QupZilla is using /usr/share/qupzilla/ path for storing themes, translations and plugins. By setting this define, QupZilla will use path of execution. (disabled by default) example: $ export NO_SYSTEM_DATAPATH="true" QUPZILLA_PREFIX You can define different prefix. Prefix must contain ending slash. (default prefix is "/usr/") QupZilla binary will then be moved to PREFIX/bin/, use PREFIX/share/qupzilla/ as datadir, PREFIX/share/applications for desktop launcher and PREFIX/share/pixmaps for icon. example: $ export QUPZILLA_PREFIX="/usr/"