/* ============================================================ * Access Keys Navigation plugin for QupZilla * Copyright (C) 2012 David Rosca * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * ============================================================ */ #include "akn_settings.h" #include "ui_akn_settings.h" #include "akn_handler.h" #include "licenseviewer.h" #include #include AKN_Settings::AKN_Settings(AKN_Handler* handler, QWidget* parent) : QDialog(parent) , ui(new Ui::AKN_Settings) , m_handler(handler) , m_settingsFile(handler->settingsFile()) { setAttribute(Qt::WA_DeleteOnClose); ui->setupUi(this); QSettings settings(m_settingsFile, QSettings::IniFormat); settings.beginGroup("AccessKeysNavigation"); ui->key->setCurrentIndex(settings.value("Key", 0).toInt()); ui->doubleClick->setChecked(settings.value("DoublePress", true).toBool()); settings.endGroup(); connect(ui->licence, SIGNAL(clicked()), this, SLOT(showLicence())); connect(this, SIGNAL(accepted()), this, SLOT(dialogAccepted())); } void AKN_Settings::dialogAccepted() { QSettings settings(m_settingsFile, QSettings::IniFormat); settings.beginGroup("AccessKeysNavigation"); settings.setValue("Key", ui->key->currentIndex()); settings.setValue("DoublePress", ui->doubleClick->isChecked()); settings.endGroup(); m_handler->loadSettings(); } void AKN_Settings::showLicence() { LicenseViewer* v = new LicenseViewer(this); v->setLicenseFile(":accesskeysnavigation/data/copyright"); v->show(); } AKN_Settings::~AKN_Settings() { delete ui; }