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4bb87822cf
To simplify color computation I simply imported the "blib/colors.*" from bespin.
249 lines
6.1 KiB
C++
249 lines
6.1 KiB
C++
/*
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* Bespin library for Qt style, KWin decoration and everythng else
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* Copyright 2007-2012 by Thomas Lübking <thomas.luebking@gmail.com>
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*
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* This library is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "colors.h"
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#define CLAMP(x,l,u) (x) < (l) ? (l) :\
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(x) > (u) ? (u) :\
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(x)
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#include <QWidget>
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#include <QApplication>
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// using namespace Bespin;
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const QColor &
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Colors::bg(const QPalette &pal, const QWidget* w)
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{
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QPalette::ColorRole role;
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if (!w) {
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role = QPalette::Window;
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}
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else if (w->parentWidget()) {
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role = w->parentWidget()->backgroundRole();
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}
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else {
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role = w->backgroundRole();
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}
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// if (pal.brush(role).style() > 1)
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return pal.color(role);
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// return QApplication::palette().color(role);
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}
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int
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Colors::contrast(const QColor &a, const QColor &b)
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{
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int ar, ag, ab, br, bg, bb;
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a.getRgb(&ar, &ag, &ab);
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b.getRgb(&br, &bg, &bb);
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int diff = 299 * (ar - br) + 587 * (ag - bg) + 114 * (ab - bb);
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diff = (diff < 0) ? -diff : 90 * diff / 100;
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int perc = diff / 2550;
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diff = qMax(ar, br) + qMax(ag, bg) + qMax(ab, bb)
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- (qMin(ar, br) + qMin(ag, bg) + qMin(ab, bb));
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perc += diff / 765;
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perc /= 2;
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return perc;
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}
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QPalette::ColorRole
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Colors::counterRole(QPalette::ColorRole role)
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{
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switch (role) {
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case QPalette::ButtonText: //8
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return QPalette::Button;
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case QPalette::WindowText: //0
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return QPalette::Window;
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case QPalette::HighlightedText: //13
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return QPalette::Highlight;
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case QPalette::Window: //10
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return QPalette::WindowText;
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case QPalette::Base: //9
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return QPalette::Text;
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case QPalette::Text: //6
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return QPalette::Base;
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case QPalette::Highlight: //12
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return QPalette::HighlightedText;
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case QPalette::Button: //1
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return QPalette::ButtonText;
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default:
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return QPalette::Window;
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}
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}
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bool
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Colors::counterRole(QPalette::ColorRole &from, QPalette::ColorRole &to, QPalette::ColorRole defFrom,
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QPalette::ColorRole defTo)
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{
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switch (from) {
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case QPalette::WindowText: //0
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to = QPalette::Window;
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break;
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case QPalette::Window: //10
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to = QPalette::WindowText;
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break;
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case QPalette::Base: //9
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to = QPalette::Text;
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break;
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case QPalette::Text: //6
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to = QPalette::Base;
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break;
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case QPalette::Button: //1
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to = QPalette::ButtonText;
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break;
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case QPalette::ButtonText: //8
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to = QPalette::Button;
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break;
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case QPalette::Highlight: //12
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to = QPalette::HighlightedText;
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break;
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case QPalette::HighlightedText: //13
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to = QPalette::Highlight;
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break;
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default:
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from = defFrom;
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to = defTo;
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return false;
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}
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return true;
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}
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QColor
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Colors::emphasize(const QColor &c, int value)
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{
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int h, s, v, a;
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QColor ret;
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c.getHsv(&h, &s, &v, &a);
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if (v < 75 + value) {
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ret.setHsv(h, s, CLAMP(85 + value, 85, 255), a);
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return ret;
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}
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if (v > 200) {
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if (s > 30) {
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h -= 5;
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if (h < 0) {
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h = 360 + h;
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}
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s = (s << 3) / 9;
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v += value;
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ret.setHsv(h, CLAMP(s, 30, 255), CLAMP(v, 0, 255), a);
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return ret;
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}
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if (v > 230) {
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ret.setHsv(h, s, CLAMP(v - value, 0, 255), a);
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return ret;
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}
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}
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if (v > 128) {
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ret.setHsv(h, s, CLAMP(v + value, 0, 255), a);
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}
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else {
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ret.setHsv(h, s, CLAMP(v - value, 0, 255), a);
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}
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return ret;
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}
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bool
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Colors::haveContrast(const QColor &a, const QColor &b)
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{
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int ar, ag, ab, br, bg, bb;
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a.getRgb(&ar, &ag, &ab);
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b.getRgb(&br, &bg, &bb);
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int diff = (299 * (ar - br) + 587 * (ag - bg) + 114 * (ab - bb));
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if (qAbs(diff) < 91001) {
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return false;
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}
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diff = qMax(ar, br) + qMax(ag, bg) + qMax(ab, bb)
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- (qMin(ar, br) + qMin(ag, bg) + qMin(ab, bb));
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return (diff > 300);
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}
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QColor
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Colors::light(const QColor &c, int value)
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{
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int h, s, v, a;
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c.getHsv(&h, &s, &v, &a);
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QColor ret;
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if (v < 255 - value) {
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ret.setHsv(h, s, CLAMP(v + value, 0, 255), a); //value could be negative
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return ret;
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}
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// psychovisual uplightning, i.e. shift hue and lower saturation
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if (s > 30) {
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h -= (value * 5 / 20);
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if (h < 0) {
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h = 400 + h;
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}
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s = CLAMP((s << 3) / 9, 30, 255);
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ret.setHsv(h, s, 255, a);
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return ret;
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}
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else { // hue shifting has no sense, half saturation (btw, white won't get brighter :)
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ret.setHsv(h, s >> 1, 255, a);
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}
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return ret;
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}
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QColor
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Colors::mid(const QColor &c1, const QColor &c2, int w1, int w2)
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{
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int sum = (w1 + w2);
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if (!sum) {
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return Qt::black;
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}
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int r, g, b, a;
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#if 0
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QColor c1 = oc1;
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b = value(c1);
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if (b < 70) {
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c1.getHsv(&r, &g, &b, &a);
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c1.setHsv(r, g, 70, a);
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}
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#endif
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r = (w1 * c1.red() + w2 * c2.red()) / sum;
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r = CLAMP(r, 0, 255);
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g = (w1 * c1.green() + w2 * c2.green()) / sum;
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g = CLAMP(g, 0, 255);
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b = (w1 * c1.blue() + w2 * c2.blue()) / sum;
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b = CLAMP(b, 0, 255);
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a = (w1 * c1.alpha() + w2 * c2.alpha()) / sum;
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a = CLAMP(a, 0, 255);
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return QColor(r, g, b, a);
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}
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int
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Colors::value(const QColor &c)
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{
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int v = c.red();
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if (c.green() > v) {
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v = c.green();
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}
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if (c.blue() > v) {
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v = c.blue();
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}
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return v;
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}
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