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To simplify color computation I simply imported the "blib/colors.*" from bespin.
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
/*
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* Bespin library for Qt style, KWin decoration and everythng else
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* Copyright 2007-2012 by Thomas Lübking <thomas.luebking@gmail.com>
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*
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* This library is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License version 2
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef COLORS_H
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#define COLORS_H
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class QWidget;
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#include <QColor>
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#include <QPalette>
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// namespace Bespin {
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namespace Colors
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{
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const QColor &bg(const QPalette &pal, const QWidget* w);
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int contrast(const QColor &a, const QColor &b);
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QPalette::ColorRole counterRole(QPalette::ColorRole role);
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bool counterRole(QPalette::ColorRole &from, QPalette::ColorRole &to,
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QPalette::ColorRole defFrom = QPalette::WindowText,
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QPalette::ColorRole defTo = QPalette::Window);
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QColor emphasize(const QColor &c, int value = 10);
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bool haveContrast(const QColor &a, const QColor &b);
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QColor light(const QColor &c, int value);
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QColor mid(const QColor &oc1, const QColor &c2, int w1 = 1, int w2 = 1);
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int value(const QColor &c);
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}
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// }
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#endif //COLORS_H
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