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Also uploaded scripts for various jobs related to QupZilla to github (scripts folder)
94 lines
3.9 KiB
Plaintext
94 lines
3.9 KiB
Plaintext
General
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If you can, you should use precompiled packages for your distribution.
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But if you cannot use them, or they are not available, please read
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this informations before compiling.
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After your binary is successfuly compiled, you need to copy bin/ folder
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from git to specific directory by your system you compiled for.
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On Linux, you can easily do it by running make install.
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If you are unsure where is the right place, you can check it directly from
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QupZilla by clicking from Help Menu to Informations about program, then in
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Path section.
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Microsoft Windows
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You need Microsoft Visual C++ Compiler 2008 or higher and Qt Libraries 4.7.0
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or higher in order to build QupZilla.
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Building with Microsoft Visual C++ Compiler 2010 is also possible, but as this
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version is not yet suported by Qt, created binary can be executed, but is very
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likely to unreasonable crash randomly.
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Building with MingW is perhaps possible too, but MingW QtWebKit crashes with
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every Flash, so MingW is not officially supported.
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If you don't meet this, please use precompiled version, which is also in smart
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windows installer.
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Linux / Unix
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There is no extra dependency, you only need Qt tools.
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OS/2
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I cannot provide support for QupZilla on OS/2 as I don't have access to
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machine with OS/2, but it is possible to get QupZilla working there.
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There may be some more things to do, but as far as I know, you need to
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add Q_WS_WIN define to qmake.
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You will do this by adding one line
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DEFINES += Q_WS_WIN
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to QupZilla.pro file.
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Available Defines
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You can set define directly in project file (QupZilla.pro)
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or set environment variable by
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$ export NAME="value"
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General:
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UNRELEASED_BUILD QupZilla won't check profile version,
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thus, it won't reset your profile is lower version
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(disabled by default)
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example:
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$ export UNRELEASED_BUILD="true"
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USE_WEBGL Enable WebGL. You need to build QupZilla with WebKit built
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with WebGL support, otherwise you won't be able to compile
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without errors.
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(disabled by default)
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example:
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$ export USE_WEBGL="true"
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Windows specific defines
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W7API Enable Windows 7 API support
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Requires linking against libraries from Microsoft Visual C++
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Compiler 2010
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(enabled by default)
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Linux / Unix specific defines:
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NO_SYSTEM_DATAPATH By default, QupZilla is using /usr/share/qupzilla/ path
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for storing themes, translations and plugins.
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By setting this define, QupZilla will use path of execution.
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(disabled by default)
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example:
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$ export NO_SYSTEM_DATAPATH="true"
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QUPZILLA_PREFIX You can define different prefix. Prefix must contain ending slash.
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(default prefix is "/usr/")
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value:
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example:
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$ export QUPZILLA_PREFIX="/usr/"
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